Source code for openaerostruct.aerodynamics.states

import openmdao.api as om
from openaerostruct.aerodynamics.get_vectors import GetVectors
from openaerostruct.aerodynamics.collocation_points import CollocationPoints
from openaerostruct.aerodynamics.eval_mtx import EvalVelMtx
from openaerostruct.aerodynamics.convert_velocity import ConvertVelocity
from openaerostruct.aerodynamics.mtx_rhs import VLMMtxRHSComp
from openaerostruct.aerodynamics.solve_matrix import SolveMatrix
from openaerostruct.aerodynamics.horseshoe_circulations import HorseshoeCirculations
from openaerostruct.aerodynamics.eval_velocities import EvalVelocities
from openaerostruct.aerodynamics.rotational_velocity import RotationalVelocity
from openaerostruct.aerodynamics.mesh_point_forces import MeshPointForces
from openaerostruct.aerodynamics.panel_forces import PanelForces
from openaerostruct.aerodynamics.panel_forces_surf import PanelForcesSurf
from openaerostruct.aerodynamics.vortex_mesh import VortexMesh


[docs] class VLMStates(om.Group): """ Group that houses all components to compute the aerodynamic states. """ def initialize(self): self.options.declare("surfaces", types=list) self.options.declare( "rotational", False, types=bool, desc="Set to True to turn on support for computing angular velocities" ) def setup(self): surfaces = self.options["surfaces"] rotational = self.options["rotational"] num_collocation_points = 0 for surface in surfaces: mesh = surface["mesh"] nx = mesh.shape[0] ny = mesh.shape[1] num_collocation_points += (ny - 1) * (nx - 1) num_force_points = num_collocation_points # Get collocation points self.add_subsystem( "collocation_points", CollocationPoints(surfaces=surfaces), promotes_inputs=["*"], promotes_outputs=["coll_pts", "force_pts", "bound_vecs"], ) # Compute the vortex mesh based off the deformed aerodynamic mesh self.add_subsystem("vortex_mesh", VortexMesh(surfaces=surfaces), promotes_inputs=["*"], promotes_outputs=["*"]) # Get vectors from mesh points to collocation points self.add_subsystem( "get_vectors", GetVectors(surfaces=surfaces, num_eval_points=num_collocation_points, eval_name="coll_pts"), promotes_inputs=["*"], promotes_outputs=["*"], ) # Construct matrix based on rings, not horseshoes self.add_subsystem( "mtx_assy", EvalVelMtx(surfaces=surfaces, num_eval_points=num_collocation_points, eval_name="coll_pts"), promotes_inputs=["*"], promotes_outputs=["*"], ) # Convert freestream velocity to array of velocities if rotational: self.add_subsystem( "rotational_velocity", RotationalVelocity(surfaces=surfaces), promotes_inputs=["*"], promotes_outputs=["*"], ) self.add_subsystem( "convert_velocity", ConvertVelocity(surfaces=surfaces, rotational=rotational), promotes_inputs=["*"], promotes_outputs=["*"], ) # Construct RHS and full matrix of system self.add_subsystem("mtx_rhs", VLMMtxRHSComp(surfaces=surfaces), promotes_inputs=["*"], promotes_outputs=["*"]) # Solve Mtx RHS to get ring circs self.add_subsystem( "solve_matrix", SolveMatrix(surfaces=surfaces), promotes_inputs=["*"], promotes_outputs=["*"] ) # Convert ring circs to horseshoe circs self.add_subsystem( "horseshoe_circulations", HorseshoeCirculations(surfaces=surfaces), promotes_inputs=["*"], promotes_outputs=["*"], ) # Eval force vectors self.add_subsystem( "get_vectors_force", GetVectors(surfaces=surfaces, num_eval_points=num_force_points, eval_name="force_pts"), promotes_inputs=["*"], promotes_outputs=["*"], ) # Set up force mtx self.add_subsystem( "mtx_assy_forces", EvalVelMtx(surfaces=surfaces, num_eval_points=num_force_points, eval_name="force_pts"), promotes_inputs=["*"], promotes_outputs=["*"], ) # Multiply by horseshoe circs to get velocities self.add_subsystem( "eval_velocities", EvalVelocities(surfaces=surfaces, num_eval_points=num_force_points, eval_name="force_pts"), promotes_inputs=["*"], promotes_outputs=["*"], ) # Get sectional panel forces self.add_subsystem( "panel_forces", PanelForces(surfaces=surfaces), promotes_inputs=["*"], promotes_outputs=["*"] ) # Get panel forces for each lifting surface individually self.add_subsystem( "panel_forces_surf", PanelForcesSurf(surfaces=surfaces), promotes_inputs=["*"], promotes_outputs=["*"] ) # Get nodal forces for each lifting surface individually self.add_subsystem( "mesh_point_forces_surf", MeshPointForces(surfaces=surfaces), promotes_inputs=["*"], promotes_outputs=["*"] )